29.6.12

Vought F4U Corsair


Yet another plane study, in case I start forgetting how to paint. Time for bed!

27.6.12

Lockheed P-38 Lightning


I wish there were more hours in a day. That, or the ability to go without sleep. Due to certain commitments, I have less time to work on my personal artwork these days, so I guess it's best to do some quick studies in-between.

22.6.12

Alien Nesting Ground


It looks like this astronaut stumbled upon some kind of alien nesting ground in the swamps.

This piece was rather fun to paint. As mentioned previously, it's a little bit easier for me to do organic environments. They really help in instilling some painting confidence.

18.6.12

Alien Suit


Something light for the weekend. I was really intrigued by the organic-looking suits the Engineers wore in Prometheus so I kinda doodled my own for fun.

Without line, I'm still a lost cause, I'm afraid.

14.6.12

Cosmonaut


So here's my take on the Soviet cosmonaut. Started sketching this before I caught Prometheus and after watching the show, I realized how truly uncool my suit was. Anyway, I decided to finish this off with some colour under my lines, in the interest of time.

10.6.12

Voltage Vindicator


Took way longer than I expected, simply because I tend to change my mind a lot when I have no lines. Anyway, I really wanted to learn how to render like Scott Robertson here but I still think I have miles to go when it comes to material indication.

Process here:

4.6.12

Cybernetic Police Unit


I jumped straight into this one without any linework. I'm always amazed by (and also envious of!) the speed that some of my schoolmates have achieved by speedpainting or building on silhouettes.

Safe to say I quickly ran into a huge problem; I have a very limited understanding of anatomy, especially of the female kind. Looking back, I probably have less than 5 female characters in my portfolio. But with some guidance from a dear friend, I guess I pulled through.

Take a look at the struggle below: