Carl's Space Game - Madnugget

My buddy at work, Carleel Zulkifli, had a cool idea for a game involving some space smugglers in a top-down airplane/spaceship shooter thing. Took a shot and designing some ships from the top and eventually felt like fleshing out one of them. Really had fun with this, so this one's for you , OG!

My new workstation is pretty much ready, and the Dell Ultrasharp monitor is really giving me confidence in my colours and values. Also, truly appreciating the workspace and using all of Photoshop's new tools, not to mention the faster loading/saving/boot times. Hope I can be a little bit more productive soon!


Feeding the Forest Guardian

Felt like painting on a whim, without the help of lines. Also had the pleasure of watching/listening to the soothing voice of Anthony Jones after purchasing his helpful tutorial on illustration basics. You can get it on Gumroad (https://gumroad.com/robotpencil). Definitely picked up a few nifty tricks as I painted along with his video.

Made a process GIF, below. I might have lost one screenshot, so pardon the jump from straight trees to warped ones. Hah!

This will probably be the last piece of work that's coming out of my old Dell Vostro. It has valiantly struggled with me for almost 4 years, but I guess it's really showing its age lately. Thanks for the many keyboard-hammering days, old friend. You've been a great workhorse..

But now, it's time for a much needed upgrade :)


Kaiju Slayer

A commissioned piece for a friend of mine, based on a custom toy he designed. He's a big Guyver fan, as you can probably tell. Working on somebody else's design is a pretty scary endeavour, but I enjoyed lighting him up here.

Haven't done this painted look in a while.



Decided to finish another abandoned old piece. Still not too confident in painting without lines, but I'll get there eventually. Also I realize I don't do enough fantasy-themed stuff, so here's Charon rowing his customer down the River Styx while all these ghostly figures rise up from the unearthly waters.

At least, that's what I was thinking in my head. Moving on!


Brass-Arm Butch

Dug this really old piece out from almost a full year ago, when I was trying to make characters for a space cowboy story of sorts. I took a look at my lines and realize that I can probably do better now, so I fixed up some stuff.

I  also had the opportunity (thanks Clogtwo!) to attend the START 2014 conference in the last 2 days. Needless to say, all the speakers were inspirational and I hope those little notes and anecdotes stick with me throughout my entire journey :)

I'm still experimenting with my approach right now, but I think this was pretty fun to do. Here's the progress: